Welcome to "Binomial coefficient as a marble run – Mathematics to touch”! In this article we present an innovative marble run based on the modular system Marble Castle. This special marble run works similarly to a Galtonboard, but the marbles do not fall by chance, but always alternately to the left and right. This results in an exact binomial distribution that vividly illustrates the concept of Pascal's triangle. Immerse yourself in the world of mathematics and discover how playful learning works!
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Here you will find creative ideas and projects from the world of computer science that can be carried out without a computer.
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Button Navigator - Dijkstra unplugged
The Dijkstra algorithm is an efficient method for determining the shortest path in a graph. It is widely used in networks, route planners, and many applications in computer science. Due to its ability to find optimal solutions, it plays a central role in graph theory and data analysis.
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Q-Learning – unplugged
The QField serves to recreate the process of reinforcement learning with a piece of paper and a pen. This is about learning a way by using the unplugged algorithm. Unlike other algorithms that aim for optimal solutions, this approach focuses on learning through trial and feedback.
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NIM game – unplugged learning
The NIM game is a game in which two players play against each other. It is excellent to clarify machine learning according to the principle of reinforcement learning.
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